December 24, 2018

Alpha 7

The wait for Alpha 7 is finally over, and with it comes brand-new additions such as Lasers, Cheat Codes, and revamped Graphics!

Links

 

Changelog


- Added a floor to all Arcade and Story Levels.
- Added Saving of Story Mode progress (Does not currently save progress within a
 level, just what level you're on and some statistics).
- Added Highscores for Arcade Mode Levels.
- Added a Timed Laser and Laser.
- Added ability to press Enter instead of click to quit a Block Tutorial (You can
still click).
- Added Levels 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50.
- Added Arcade Levels 6, 7, 8.
- Added an option for modifying the Background particles to the Options Menu.
- Added a Credits Scene.
- Added screen shake for colliding into Blocks and Bombs.
- Added (but not implemented) GameAnalytics.
- Added the ability to remove the FPS Counter.
- Added the ability to remove Cheat Codes.
- Changed the majority of the Graphics (Point, black hole, decrease size, Bombs,
 Background, EndBlock).
- Changed version to Alpha 7.
- Changed the Win scene.
- Changed resolution picker to a drop-down menu.
- Changed the appearance of the slider.
- Changed Player Movement (Slightly more controllable, slower).
- Changed the Pause Menu slightly.
- Fixed Cheats not showing up on load into Gameplay tab of the Options Menu.
- Fixed resolution not saving to the Player Settings.
- Fixed Player Settings not loading on first launch.
- Fixed the Black hole sound effect not being on the SFX bus.
- Fixed the window not being centered when resizing.
- Fixed Arcade Mode not presenting a level on loading.
- Decreased the maximum amount of Background particles.
- Made the Black Hole spin.
- Implemented Cheat Codes.
- Removed the button outline when clicking a Checkbox.
- Removed the Deaths UI in Arcade Mode.

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